Tag: cross-disciplinary collaboration
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Crowdfunding as Cultural Production: John Dimatos of Kickstarter
Kickstarter is a self-described “cultural institution,” with over 77,000 successfully crowdfunded projects under its belt and 8,000-10,000 projects live on the site at any given moment. Although you may be familiar with the runaway success campaigns that make it to the evening news: Veronica Mars, the Zach Braff movie, Oculus Rift, OUYA, and Pebble; there…
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Collecting Botnets, Performing Data, and Social Responsibility: Jer Thorp of Office for Creative Research
The Office for Creative Research (OCR) is building the data visualizations of the future: functional, responsive, beautiful, and human. Their projects challenge conventions and trends within the field, and power and politics more broadly. Jer hopes that by tying their practices together, they can make things that have more of a footprint. They are also…
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Flexible Collaborative Work Space and the Changing Landscape of Games: Frank Lantz of NYU Game Center
Frank Lantz is the Director of the NYU Game Center at Tisch School of the Arts, which has a 2-year MFA Game Design Program underway, and an undergrad BFA starting next fall. Students approach games as culture and there isn’t as much of a technical focus as other programs. Because good game design comes out…