Category: NYC
-
Crowdfunding as Cultural Production: John Dimatos of Kickstarter
Kickstarter is a self-described “cultural institution,” with over 77,000 successfully crowdfunded projects under its belt and 8,000-10,000 projects live on the site at any given moment. Although you may be familiar with the runaway success campaigns that make it to the evening news: Veronica Mars, the Zach Braff movie, Oculus Rift, OUYA, and Pebble; there…
-
Collecting Botnets, Performing Data, and Social Responsibility: Jer Thorp of Office for Creative Research
The Office for Creative Research (OCR) is building the data visualizations of the future: functional, responsive, beautiful, and human. Their projects challenge conventions and trends within the field, and power and politics more broadly. Jer hopes that by tying their practices together, they can make things that have more of a footprint. They are also…
-
Democratizing Production through 3D Printing: Eleanor Whitney of Shapeways
On March 18th, we toured the Shapeways 3D printing factory in Queens, New York. This 24-hour operation allows anyone to upload a 3D model and have it printed in a wide variety of materials (55+): various plastics, rubber, full-colour sandstone, lost wax metals (outsourced): gold, silver, platinum, steel, and porcelain with food-safe glaze. Their scale…
-
Borderless Collaboration and the Upheaval of Publishing: Robert Stein at ITP, NYU
Robert Stein is one of the true pioneers of multimedia: computer hybrids of text, video, sound, graphics, and interactivity, which is the face of the Internet as we know it. He spoke to us about the future of publishing, which will be video games–not books. Bob founded The Criterion Collection in 1984, which put the…
-
Inventing Interaction through Play: Paul Rothman & Jordi Borras of littleBits
littleBits is the rapid prototyping and high quality educational toy for interaction design. An ambitious variety of electronic modules snap together with colourful magnetic connectors to build robots, musical instruments, toys, home automation devices, and wearables. One notable example, Ringly, a “smart ring” which vibrates and illuminates when you get a notification, raised $5.1 million…
-
Flexible Collaborative Work Space and the Changing Landscape of Games: Frank Lantz of NYU Game Center
Frank Lantz is the Director of the NYU Game Center at Tisch School of the Arts, which has a 2-year MFA Game Design Program underway, and an undergrad BFA starting next fall. Students approach games as culture and there isn’t as much of a technical focus as other programs. Because good game design comes out…